Shade 9 BVH Importer
The BVH importer is used to import BVH files (a type of motion capture data) into Shade.
Choose BVH from Import under the File menu and select a file to import ball joints and paths located on each joint (only when ball joints are set).
Ball joints set on each joint are loaded into the Browser window without losing the hierarchy structure information, generating bones on each joint.
Motion data of the BVH file is loaded into the Motion window, where you can preview the motion of the imported joints.
All you have to do to create an animation is to move and modify the imported BVH joints to adjust them to the Shade objects and set Skins on them. You can easily set Skins using the Bind function. For details on the Skin setting, refer to the Shade User Guide. |